It has been a while since I last updated, but a lot
has happened over the past few months.I've been working hard on a generic
2D game library in C++ named simply "GSGameLib". Currently it uses
OpenGL as its graphics renderer and
Audiere for audio, and is only
supported on Windows. However, I kept the design open ended so I can easily
extend it to other platforms and/or libraries.
As some of you may know, The Tetris Master (TTM) has not been playable on
Windows since the VESA 2.0 standard stopped being supported by most graphics
card vendors. Well, I've successfully ported TTM to use my new GSGameLib so
it finally works on all versions of Windows! Be sure to download it from our
Games section!
One final bit of news is that Electronic Arts,
one of the largest game companies out there, has opened a studio here in my
hometown of Montreal, Quebec, Canada, and I was just recently hired there as
a full-time software engineer! I'm currently wrapping up a contract and will
be starting there in mid-May. I am extremely excited about it and can't wait
to start! It has
been my dream to work in the gaming industry ever since I was a kid, and now
my dream is actually coming true!