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A clone of the good old Vectrex game named
"Rip Off", this game was handed in as our final
project for our Computer Graphics course at Concordia
University. With the added ingenuity and programming skill of
two non-Guardian Soft members, Gerard Nantel and Paul Di
Marco, this game made quite the impression during the project
presentations! Geared towards showing off graphics, we
implemented many eye-catching features such as alpha-blending,
particles, shadows, texturing, lighting, and more! |
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Our first hack at using OpenGL, C4GL is yet
another Connect Four game, but with cool 3D graphics!
Currently, it supports only 2-player mode on one machine, but
we have plans to add the ability to play against a friend over
the Internet, as well as against a computer player. |
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An original from Guardian Soft, this is an
addictive puzzle game that seems to be a big hit at house
parties (well... from our own experience anyway). The concept,
graphics, and coding all came from the creative yet often
bizarre mind of our very own Simon Robert. His love for
classic arcade games shine in Pipe War, especially in the
intro sequence... |
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A clone of the original NES version, Zelda PC
was the first project we undertook after Nathan Yam, founder
of FireBell,
took us
under his wing. It is far from finished (no enemies, can't
walk through doors, etc.), and remains the game most requested
to be completed. Perhaps we shall someday fulfill this
request, only time can tell! |
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